LootSack was made for the Video Game Development Club fall 2016 game jam, the theme for which was, “You’re doing it wrong.” It was the first project any of the three developers had worked on and I did both the programming and level design.
LootSack was made for the Video Game Development Club fall 2016 game jam, the theme for which was, “You’re doing it wrong.” It was the first project any of the three developers had worked on and I did both the programming and level design.